Update 0.2.4 D.1: Upgrades to AI aiming and more


I have changed the formulas for the lead and angle prediction for the AI to fit the new ballistic arc, and now, AI tanks will no longer over shoot and will most likely hit your vehicle as long as nothing is in the way of the center of mass because that is where the AI aims. But if you do happen to go down a slope as it fires, it may hit your turret and well Bye Bye!


I am also working on the crew system, first of all positions the gunner, I am working again on making it so that if you kill the gunner the vehicle will not be able to shoot. Then I will start on other positions.


Unfortunately I have no pictures in this devblog because theres nothing to take a picture of.

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