Update 0.2.3 C: AI and Bug Fixes
New Fuel Tank Explosion VFX; Bug Fixes, Ballistics Consisancy Update, Player Default Shell Changed. Better AI. Optimization.
In this update, I changed the KV-1 Model to be lower poly for AI tanks. For example, the main body (hull) for the player has 3k triangles. The AI has around 2k, performance was increased by 20 FPS on my system going from 19 to 38-39 fps.
AI can now engage targets that allies has spotted. So if you spot (when the "HP Bars" show up) your allied vehicle will engage that target. Visa Versa For the Enemy. Since YOU are the commanding vehicle of your platoon, your comrades will follow you until they engage the enemy.
Texture limit has been increase from 512 to 8k for higher and more realistic VFX and textures.
Removed third enemy vehicle to make it a 2 V 2;
And in the previous release I mentioned the BR-354P but the player wasn't actually given the shell on default. You guys previously had the same shell as the AI BR-350A so if y'all was confused on why you wasn't penning that is why.
Changed Player cannon reload rate from 7.6 seconds to 7 seconds.
Files
Get Unity Tank Simulator
Unity Tank Simulator
Realistic Tank Simulator War Thunder Ground Realistic Alternative
Status | On hold |
Author | Aj8841 |
Genre | Simulation, Action, Shooter |
Tags | 3D, Historical, Physics, realistic, Tanks, Unity, warthunder, ww2 |
Languages | English |
More posts
- Update 0.3: Complete OverhaulSep 10, 2023
- Update 0.2.4 D.1: Upgrades to AI aiming and moreJul 01, 2023
- Update 0.2.4D: More updates to the ballisticsJun 30, 2023
- Possible Job Opportunity: Become Part of a Dev TeamMay 31, 2023
- Update 0.2.4: Starting Realistic Bullet HolesMay 13, 2023
- Update 0.2.4: More Additions To Ballistics SystemMay 09, 2023
- Update 0.2.4: New Armor Penetration and APHE/Spalling SystemMay 04, 2023
- Update 0.2.4 Pre-Alpha ReleaseApr 28, 2023
- Devblog Update 0.2.4: Adding German VehiclesApr 24, 2023
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