Update 0.2.4: New Armor Penetration and APHE/Spalling System
Just started working on fixing up the APHE system and making the penetration calculations a little more realistic. What I did was I used a similar DeMarre formula as War Thunders that takes into account of whether it is capped or if it has explosive filler. That means that I had to change a little bit of the code but I got it working. I also added an APHE system that is fairly simple I think. It goes like this:
//Get the point where the shell hit the armor
Vector3 hitPoint = hit.point;
Vector3 hitPointLLos = new Vector3(hit.point.x, hit.point.y, hit.point.z + Llos); //This is the effective thickness of the armor so It spalls on the back of the plate after the shell penetrates
Spall(hitPointLlos, NumberOfFragments, Variance); //Spall code
Vector3 apheSpallArea = new Vector3(hitPointLlos.x, hitPointLlos.y, hitPointLlos.z + apheFuseDistance); //make a position some fuse distance further into the vehicle
Spall(apheSpallArea, NumberOfFragments, Variance); //Spall again
Explode(explosiveAmount, ExplosiveTYPE); //Explosive stuff
This means that shells can now explode after they penetrate armor (if they go through). I am working on making the APHE fuses damageable and depending on velocity, impact angle, how the shell deforms, and all that I will make it so that some shells wont go through. Once I iron out the system I will make another release!
Files
Get Unity Tank Simulator
Unity Tank Simulator
Realistic Tank Simulator War Thunder Ground Realistic Alternative
Status | On hold |
Author | Aj8841 |
Genre | Simulation, Action, Shooter |
Tags | 3D, Historical, Physics, realistic, Tanks, Unity, warthunder, ww2 |
Languages | English |
More posts
- Update 0.3: Complete OverhaulSep 10, 2023
- Update 0.2.4 D.1: Upgrades to AI aiming and moreJul 01, 2023
- Update 0.2.4D: More updates to the ballisticsJun 30, 2023
- Possible Job Opportunity: Become Part of a Dev TeamMay 31, 2023
- Update 0.2.4: Starting Realistic Bullet HolesMay 13, 2023
- Update 0.2.4: More Additions To Ballistics SystemMay 09, 2023
- Update 0.2.4 Pre-Alpha ReleaseApr 28, 2023
- Devblog Update 0.2.4: Adding German VehiclesApr 24, 2023
- Update 0.2.3 C: AI and Bug FixesApr 22, 2023
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